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  • Streaming Music : Practices, Media, Cultures
    Streaming Music : Practices, Media, Cultures

    Streaming Music examines how the Internet has become integrated in contemporary music use, by focusing on streaming as a practice and a technology for music consumption.The backdrop to this enquiry is the digitization of society and culture, where the music industry has undergone profound disruptions, and where music streaming has altered listening modes and meanings of music in everyday life.The objective of Streaming Music is to shed light on what these transformations mean for listeners, by looking at their adaptation in specific cultural contexts, but also by considering how online music platforms and streaming services guide music listeners in specific ways.Drawing on case studies from Moscow and Stockholm, and providing analysis of Spotify, VK and YouTube as popular but distinct sites for music, Streaming Music discusses, through a qualitative, cross-cultural, study, questions around music and value, music sharing, modes of engaging with music, and the way that contemporary music listening is increasingly part of mobile, automated and computational processes.Offering a nuanced perspective on these issues, it adds to research about music and digital media, shedding new light on music cultures as they appear today.As such, this volume will appeal to scholars of media, sociology and music with interests in digital technologies.

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  • Stage Combat: Unarmed (with Online Video Content)
    Stage Combat: Unarmed (with Online Video Content)

    Stage Combat: Unarmed (with Online Video Content)

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  • The Business of Media Distribution : Monetizing Film, TV, and Video Content in an Online World
    The Business of Media Distribution : Monetizing Film, TV, and Video Content in an Online World

    In this updated edition of the industry staple, veteran media executive Jeff Ulin relates business theory and practice across key global market segments—film, television, and online/digital—providing you with an insider’s perspective that can't be found anywhere else.Learn how an idea moves from concept to profit and how distribution dominates the bottom line: Hollywood stars may make the headlines, but marketing and distribution are the behind-the-scenes drivers converting content into cash.The third edition: Includes perspectives from key industry executives at studios, networks, agencies and online leaders, including Fox, Paramount, Lucasfilm, Endeavor, Tencent, MPAA, YouTube, Amazon, and many more; Explores the explosive growth of the Chinese market, including box office trends, participation in financing Hollywood feature films, and the surge in online usage; Illustrates how online streaming leaders like Netflix, Amazon, Apple, YouTube, Hulu and Facebook are changing the way TV content is distributed and consumed, and in cases how these services are moving into theatrical markets; Analyzes online influences and disruption throughout the distribution chain, and explains the risks and impact stemming from changing access points (e.g., stand-alone apps), delivery methods (over-the-top) and consumption patterns (e.g., binge watching); Breaks down historical film windows, the economic drivers behind them, and how online and digital delivery applications are changing the landscape.Ulin provides the virtual apprenticeship you need to demystify and manage the complicated media markets, understand how digital distribution has impacted the ecosystem, and glimpse into the future of how film and television content will be financed, distributed and watched.An online eResource contains further discussion on topics presented in the book.

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  • Content Production for Digital Media : An Introduction
    Content Production for Digital Media : An Introduction

    This book provides an introduction to digital media content production in the twenty-first century.It explores the kinds of content production that are undertaken in professions that include journalism, public relations and marketing.The book provides an insight into content moderation and addresses the legal and ethical issues that content producers face, as well as how these issues can be effectively managed.Chapters also contain interviews with media professionals, and quizzes that allow readers to consolidate the knowledge they have gathered through their reading of that chapter.

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  • Which song has an animal video?

    The song "Roar" by Katy Perry has an animal-themed music video. The video features Perry in a jungle setting surrounded by various wild animals like tigers, monkeys, and elephants. The song's lyrics also reference animalistic themes, making it a perfect fit for the video's concept. The video's visual effects and Perry's interactions with the animals create a captivating and memorable viewing experience.

  • What entertainment media and entertainment electronics are available?

    There is a wide range of entertainment media and electronics available, including streaming services like Netflix, Hulu, and Amazon Prime for watching movies and TV shows. Additionally, there are gaming consoles such as PlayStation, Xbox, and Nintendo Switch for playing video games. Other entertainment electronics include smart TVs, sound systems, and virtual reality headsets for an immersive experience. Furthermore, there are also e-readers and audiobook services for those who enjoy reading and listening to books.

  • Does Animal Crossing: New Horizons have less content?

    While some players may feel that Animal Crossing: New Horizons has less content compared to previous titles in the series, it is important to consider that the game has introduced new features and mechanics that offer a different gameplay experience. The focus on crafting, terraforming, and online multiplayer has added depth to the game, even if some traditional elements may be less prominent. Ultimately, the amount of content in the game is subjective and depends on individual preferences.

  • What is the difference between Animal Crossing and Animal Crossing only online?

    Animal Crossing is a popular life simulation video game series developed by Nintendo, where players can interact with anthropomorphic animals and engage in various activities such as fishing, bug catching, and decorating their virtual homes. On the other hand, Animal Crossing only online is a version of the game that is played exclusively online, allowing players to connect with others around the world and visit each other's virtual islands. This online version offers a more social experience, as players can trade items, visit each other's islands, and participate in events together in real-time.

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  • Animal Music
    Animal Music

    There's harmony in the air when the animals get together to make music and put on a concert with a difference!Koala's playing his flute, Badger's bashing away on the drums and Squirrel's strumming on the guitar.Even the smallest toddler will enjoy the wonderfully silly animal antics in this book, so join in and sing and dance along –you've never been to a gig like it!Trademark Julia Donaldson rhymes and rhythms accompanied by Nick Sharratt's mischievous and funny illustrations make this bright and playful book a sure winner. Animal Music is perfect for reading out loud!

    Price: 7.99 £ | Shipping*: 3.99 £
  • Screens Producing & Media Operations : Advanced Practice for Media Server and Video Content Preparation
    Screens Producing & Media Operations : Advanced Practice for Media Server and Video Content Preparation

    Media servers have established themselves as the dominant video playback tool for live events; however, the practice of delivering content to these systems and the structure of the media operations team is still evolving.This book outlines a workflow for video content delivery and describes team communication that can be applied to any entertainment production including: television specials, concert touring, corporate events, theater, as well as special events, film, large audience marketing events, and multi-screen permanent installations.This workflow is hardware and software independent, designed to evolve with future technologies as they become established in the field of multi-screen production, and has been proven professionally by the author and her peers over a decade of productions.The methodology presented will provide insights beneficial to students and current practitioners of media server technology, screens producers, and video content developers.Using real world examples of internationally recognized productions, a foundation is laid for best practices in Media Operations. Additional content, including full-color versions of the images inside the book, is available online.

    Price: 36.99 £ | Shipping*: 0.00 £
  • Online SEO & Digital Media Marketing Diploma Course
    Online SEO & Digital Media Marketing Diploma Course

    Learn the basics of marketing with the Online SEO and Digital Media Marketing Diploma Course Includes modules on email marketing, SEO and social media (including Facebook and Twitter) Teaches you all you need to excel in the world of online marketing as a professional or beginner Focus on data analytics, SEO keywords, website monetisation and plugin installation Taught through video tutorials, online materials, recommended reading and assessments Includes 35 hours of guided learning hours made up of real-time contact and guidance Get a professional qualification endorsed by TQUK and Ofqual Awarding Organisation Accredited by CPD and awards 40 CPD points upon completion See Full Details for product specifications Save on the  Online SEO and Digital Media Marketing Diploma Course - now only 7.99 pounds  

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  • Digital Media Law : A Practical Guide for the Media and Entertainment Industries
    Digital Media Law : A Practical Guide for the Media and Entertainment Industries

    Digital Media Law offers a practical guide to the law of media and communication, focusing on digital channels, models, and technologies.It draws together the aspects of media law that are most critical for those engaged in the production and distribution of digital media, from traditional broadcasters and internet-based services to major internet platforms. As an expert scholar and educator in media law, Christopher S.Reed brings considerable experience as an in-house lawyer for a U.S.-based media company with extensive news, sports, and entertainment operations.This blend of practical and scholarly insight delivers a textbook which packs foundational principles and concepts into the context of the digital environment, focusing on how those doctrines are applied in the face of rapidly evolving newsgathering, production, and distribution technologies.Key features include:"In the News" sections that tie the legal principles to real-world events or situationsAn integrated fictional case study of a media enterpriseInsights into digital media policyThis accessible textbook is the ideal companion for advanced undergraduate and graduate students as well as practitioners interested in law, journalism, and media studies.

    Price: 61.99 £ | Shipping*: 0.00 £
  • What is the difference between Animal Crossing and Animal Crossing online only?

    Animal Crossing is a video game series developed by Nintendo that can be played on various consoles, such as the Nintendo Switch. In Animal Crossing, players can create their own virtual world and interact with anthropomorphic animals. On the other hand, Animal Crossing online only refers to a version of the game that is played exclusively through an internet connection, allowing players to interact with others online in real-time. This online version may have additional features or gameplay elements that are not available in the offline version of the game.

  • Why is Animal Crossing Online not working?

    Animal Crossing Online may not be working due to technical issues such as server overload or maintenance. It could also be experiencing connectivity issues on the user's end, such as poor internet connection or firewall restrictions. Additionally, there may be bugs or glitches in the game that are causing it to malfunction.

  • What is your favorite animal in video games?

    My favorite animal in video games is Yoshi from the Super Mario series. Yoshi is a lovable and loyal companion to Mario, and his ability to eat enemies and flutter jump makes him a valuable ally in the games. Plus, his cute and colorful design makes him a standout character in the Mario universe. Yoshi's playful and helpful nature makes him a beloved animal character in video games.

  • How do I download music on Animal Crossing?

    To download music on Animal Crossing, you can purchase music tracks from the in-game store using in-game currency called Bells. Once you have purchased the music tracks, they will be added to your in-game music player and you can listen to them at any time. Additionally, you can also collect music tracks by interacting with certain characters or completing specific in-game tasks. Once you have collected the music tracks, they will also be added to your in-game music player for you to enjoy.

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