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Streaming Music : Practices, Media, Cultures
Streaming Music examines how the Internet has become integrated in contemporary music use, by focusing on streaming as a practice and a technology for music consumption.The backdrop to this enquiry is the digitization of society and culture, where the music industry has undergone profound disruptions, and where music streaming has altered listening modes and meanings of music in everyday life.The objective of Streaming Music is to shed light on what these transformations mean for listeners, by looking at their adaptation in specific cultural contexts, but also by considering how online music platforms and streaming services guide music listeners in specific ways.Drawing on case studies from Moscow and Stockholm, and providing analysis of Spotify, VK and YouTube as popular but distinct sites for music, Streaming Music discusses, through a qualitative, cross-cultural, study, questions around music and value, music sharing, modes of engaging with music, and the way that contemporary music listening is increasingly part of mobile, automated and computational processes.Offering a nuanced perspective on these issues, it adds to research about music and digital media, shedding new light on music cultures as they appear today.As such, this volume will appeal to scholars of media, sociology and music with interests in digital technologies.
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Content Production for Digital Media : An Introduction
This book provides an introduction to digital media content production in the twenty-first century.It explores the kinds of content production that are undertaken in professions that include journalism, public relations and marketing.The book provides an insight into content moderation and addresses the legal and ethical issues that content producers face, as well as how these issues can be effectively managed.Chapters also contain interviews with media professionals, and quizzes that allow readers to consolidate the knowledge they have gathered through their reading of that chapter.
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Digital Satire in Latin America : Online Video Humor as Hybrid Alternative Media
How creators of online video critique politics and society and amplify public discourse in Latin American countries This book analyzes how digital-native audiovisual satire has become increasingly influential in national public debates within Latin America.Paul Alonso illuminates the role of online video in filling gaps in sociopolitical critique left by television, traditional journalism, and commercial entertainment while exposing some of the prevalent tensions of the region.Alonso draws on interviews and analyzes media content to consider some of the most representative and influential satirical shows born on the internet and produced in Argentina, Colombia, Ecuador, Peru, Mexico, and Latinx communities in the United States.He discusses YouTubers Chumel Torres, Malena Pichot, Guille Aquino, Joanna Hausmann, and El Cacash; the Enchufe.tv collective; and the video columnists Maria Paulina Baena from La Pulla and Mariángela Urbina from Las Igualadas.These creators use professional and non-mainstream practices and resources to dismantle fake news, highlight social tensions, and offer in-depth content that goes beyond confrontational attacks.In contexts of highly ideological polarization, Alonso argues, digital satire is a unique type of hybrid alternative media that can articulate nonpartisan interpretations of reality while also questioning, deconstructing, and subverting the authoritative role of media.Satiric voices can offer an informed, reflexive, argumentative, or historically rooted perspective that amplifies public discourse and shapes changing notions of journalism and political communication in democratic societies. A volume in the series Reframing Media, Technology, and Culture in Latin/o America, edited by Héctor Fernández L’Hoeste and Juan Carlos Rodríguez Publication of this work made possible by a Sustaining the Humanities through the American Rescue Plan grant from the National Endowment for the Humanities.
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Digital Satire in Latin America : Online Video Humor as Hybrid Alternative Media
How creators of online video critique politics and society and amplify public discourse in Latin American countries This book analyzes how digital-native audiovisual satire has become increasingly influential in national public debates within Latin America.Paul Alonso illuminates the role of online video in filling gaps in sociopolitical critique left by television, traditional journalism, and commercial entertainment while exposing some of the prevalent tensions of the region.Alonso draws on interviews and analyzes media content to consider some of the most representative and influential satirical shows born on the internet and produced in Argentina, Colombia, Ecuador, Peru, Mexico, and Latinx communities in the United States.He discusses YouTubers Chumel Torres, Malena Pichot, Guille Aquino, Joanna Hausmann, and El Cacash; the Enchufe.tv collective; and the video columnists Maria Paulina Baena from La Pulla and Mariángela Urbina from Las Igualadas.These creators use professional and non-mainstream practices and resources to dismantle fake news, highlight social tensions, and offer in-depth content that goes beyond confrontational attacks.In contexts of highly ideological polarization, Alonso argues, digital satire is a unique type of hybrid alternative media that can articulate nonpartisan interpretations of reality while also questioning, deconstructing, and subverting the authoritative role of media.Satiric voices can offer an informed, reflexive, argumentative, or historically rooted perspective that amplifies public discourse and shapes changing notions of journalism and political communication in democratic societies. A volume in the series Reframing Media, Technology, and Culture in Latin/o America, edited by Héctor Fernández L’Hoeste and Juan Carlos Rodríguez Publication of this work made possible by a Sustaining the Humanities through the American Rescue Plan grant from the National Endowment for the Humanities.
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What is a gaming LAN cable?
A gaming LAN cable is a type of Ethernet cable that is specifically designed for use in gaming setups. It is used to connect gaming consoles, computers, or other gaming devices to a local area network (LAN) for online gaming. These cables are often designed to provide high-speed, reliable connections, and minimize latency to ensure a smooth and responsive gaming experience. Gaming LAN cables are typically made with high-quality materials and may have additional shielding to reduce interference and improve signal quality.
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Which LAN cable is suitable for gaming?
For gaming, it is recommended to use a Cat 6 or Cat 6a LAN cable. These cables offer higher bandwidth and faster data transmission speeds, which are important for online gaming where a stable and fast connection is crucial. Cat 6 and Cat 6a cables are also more reliable in reducing interference and crosstalk, providing a smoother gaming experience with minimal lag or latency.
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Which is a good LAN cable for gaming?
A good LAN cable for gaming is a Cat 6 or Cat 7 Ethernet cable. These cables offer higher speeds and better performance compared to older versions like Cat 5 or Cat 5e. They are designed to handle the high bandwidth demands of online gaming, providing a stable and reliable connection for a smooth gaming experience. Additionally, shielded cables can help reduce interference and improve signal quality, further enhancing your gaming performance.
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What is a good LAN cable for gaming?
A good LAN cable for gaming is one that is capable of delivering high-speed and stable internet connection. Look for a Cat 6 or Cat 6a cable, as they are designed to handle the high bandwidth demands of gaming. Additionally, consider the length of the cable you need and ensure it is made of high-quality materials to minimize interference and signal loss. Finally, it's important to choose a reputable brand to ensure reliability and performance.
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Which is the best LAN cable for gaming?
The best LAN cable for gaming is typically a Cat 6 or Cat 7 Ethernet cable. These cables offer higher speeds and better performance compared to older versions like Cat 5 or Cat 5e. Cat 6 and Cat 7 cables are designed to handle the high bandwidth requirements of online gaming, providing a stable and reliable connection for a smoother gaming experience. Additionally, Cat 6 and Cat 7 cables have better shielding to reduce interference and lag, making them ideal for competitive gaming where every millisecond counts.
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What is Intel Gaming LAN with 1 Gbit?
Intel Gaming LAN with 1 Gbit is a networking technology designed to provide high-speed and reliable internet connectivity for gaming. It is equipped with Intel's Gigabit Ethernet controller, which offers a maximum data transfer rate of 1 gigabit per second. This technology is optimized for low latency and reduced lag, making it ideal for online gaming where a stable and fast connection is crucial. It also supports advanced features such as packet prioritization and traffic management to ensure a smooth gaming experience.
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Should one use LAN or WLAN for gaming?
It ultimately depends on the specific gaming setup and the individual's preferences. LAN (Local Area Network) connections typically offer more stable and faster internet speeds compared to WLAN (Wireless Local Area Network), making them a better choice for online gaming. However, WLAN can be more convenient for gamers who prefer to play in different locations within their home. Ultimately, the decision should be based on the specific needs and priorities of the gamer.
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Which LAN switch for the LAN party?
When choosing a LAN switch for a LAN party, it is important to consider the number of participants and the type of games being played. A switch with multiple Gigabit Ethernet ports and high data transfer speeds would be ideal for a large LAN party with many players. Additionally, a switch with features like Quality of Service (QoS) and VLAN support can help prioritize gaming traffic and ensure a smooth gaming experience for all participants. Lastly, a switch with a durable and compact design would be convenient for easy setup and transportation to different LAN party locations.
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