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  • Streaming Music : Practices, Media, Cultures
    Streaming Music : Practices, Media, Cultures

    Streaming Music examines how the Internet has become integrated in contemporary music use, by focusing on streaming as a practice and a technology for music consumption.The backdrop to this enquiry is the digitization of society and culture, where the music industry has undergone profound disruptions, and where music streaming has altered listening modes and meanings of music in everyday life.The objective of Streaming Music is to shed light on what these transformations mean for listeners, by looking at their adaptation in specific cultural contexts, but also by considering how online music platforms and streaming services guide music listeners in specific ways.Drawing on case studies from Moscow and Stockholm, and providing analysis of Spotify, VK and YouTube as popular but distinct sites for music, Streaming Music discusses, through a qualitative, cross-cultural, study, questions around music and value, music sharing, modes of engaging with music, and the way that contemporary music listening is increasingly part of mobile, automated and computational processes.Offering a nuanced perspective on these issues, it adds to research about music and digital media, shedding new light on music cultures as they appear today.As such, this volume will appeal to scholars of media, sociology and music with interests in digital technologies.

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  • Content Production for Digital Media : An Introduction
    Content Production for Digital Media : An Introduction

    This book provides an introduction to digital media content production in the twenty-first century.It explores the kinds of content production that are undertaken in professions that include journalism, public relations and marketing.The book provides an insight into content moderation and addresses the legal and ethical issues that content producers face, as well as how these issues can be effectively managed.Chapters also contain interviews with media professionals, and quizzes that allow readers to consolidate the knowledge they have gathered through their reading of that chapter.

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  • Digital Satire in Latin America : Online Video Humor as Hybrid Alternative Media
    Digital Satire in Latin America : Online Video Humor as Hybrid Alternative Media

    How creators of online video critique politics and society and amplify public discourse in Latin American countries This book analyzes how digital-native audiovisual satire has become increasingly influential in national public debates within Latin America.Paul Alonso illuminates the role of online video in filling gaps in sociopolitical critique left by television, traditional journalism, and commercial entertainment while exposing some of the prevalent tensions of the region.Alonso draws on interviews and analyzes media content to consider some of the most representative and influential satirical shows born on the internet and produced in Argentina, Colombia, Ecuador, Peru, Mexico, and Latinx communities in the United States.He discusses YouTubers Chumel Torres, Malena Pichot, Guille Aquino, Joanna Hausmann, and El Cacash; the Enchufe.tv collective; and the video columnists Maria Paulina Baena from La Pulla and Mariángela Urbina from Las Igualadas.These creators use professional and non-mainstream practices and resources to dismantle fake news, highlight social tensions, and offer in-depth content that goes beyond confrontational attacks.In contexts of highly ideological polarization, Alonso argues, digital satire is a unique type of hybrid alternative media that can articulate nonpartisan interpretations of reality while also questioning, deconstructing, and subverting the authoritative role of media.Satiric voices can offer an informed, reflexive, argumentative, or historically rooted perspective that amplifies public discourse and shapes changing notions of journalism and political communication in democratic societies. A volume in the series Reframing Media, Technology, and Culture in Latin/o America, edited by Héctor Fernández L’Hoeste and Juan Carlos Rodríguez Publication of this work made possible by a Sustaining the Humanities through the American Rescue Plan grant from the National Endowment for the Humanities.

    Price: 91.00 £ | Shipping*: 0.00 £
  • Digital Satire in Latin America : Online Video Humor as Hybrid Alternative Media
    Digital Satire in Latin America : Online Video Humor as Hybrid Alternative Media

    How creators of online video critique politics and society and amplify public discourse in Latin American countries This book analyzes how digital-native audiovisual satire has become increasingly influential in national public debates within Latin America.Paul Alonso illuminates the role of online video in filling gaps in sociopolitical critique left by television, traditional journalism, and commercial entertainment while exposing some of the prevalent tensions of the region.Alonso draws on interviews and analyzes media content to consider some of the most representative and influential satirical shows born on the internet and produced in Argentina, Colombia, Ecuador, Peru, Mexico, and Latinx communities in the United States.He discusses YouTubers Chumel Torres, Malena Pichot, Guille Aquino, Joanna Hausmann, and El Cacash; the Enchufe.tv collective; and the video columnists Maria Paulina Baena from La Pulla and Mariángela Urbina from Las Igualadas.These creators use professional and non-mainstream practices and resources to dismantle fake news, highlight social tensions, and offer in-depth content that goes beyond confrontational attacks.In contexts of highly ideological polarization, Alonso argues, digital satire is a unique type of hybrid alternative media that can articulate nonpartisan interpretations of reality while also questioning, deconstructing, and subverting the authoritative role of media.Satiric voices can offer an informed, reflexive, argumentative, or historically rooted perspective that amplifies public discourse and shapes changing notions of journalism and political communication in democratic societies. A volume in the series Reframing Media, Technology, and Culture in Latin/o America, edited by Héctor Fernández L’Hoeste and Juan Carlos Rodríguez Publication of this work made possible by a Sustaining the Humanities through the American Rescue Plan grant from the National Endowment for the Humanities.

    Price: 28.95 £ | Shipping*: 0.00 £
  • What causes packet loss in online gaming?

    Packet loss in online gaming can be caused by a variety of factors, including network congestion, high latency, and unreliable connections. When there is a high volume of data being transmitted over a network, packets can get delayed or dropped, leading to packet loss. Additionally, if the connection between the player and the game server is unstable or has a high latency, it can result in packet loss. Other factors such as hardware issues, software bugs, and network interference can also contribute to packet loss in online gaming.

  • Are streaming services responsible for the gradual loss of music quality?

    Streaming services are not solely responsible for the gradual loss of music quality. While it is true that streaming services prioritize convenience and accessibility over sound quality, the decline in music quality is also influenced by the way music is produced and mastered. Additionally, the shift towards digital and compressed audio formats has also contributed to the loss of music quality. However, streaming services can play a role in promoting higher quality audio formats and encouraging artists and producers to prioritize sound quality in their recordings.

  • What is a gaming package loss?

    A gaming package loss refers to the situation where data packets sent between a player's device and the game server are not received or acknowledged. This can result in lag, delays, or even disconnections during gameplay, impacting the overall gaming experience. Package loss can be caused by various factors such as network congestion, poor internet connection, or issues with the game server. Players often try to troubleshoot and improve their network settings to reduce package loss and ensure smoother gameplay.

  • What is a gaming bundle loss?

    A gaming bundle loss refers to a situation where a company or retailer offers a package deal or bundle of video games at a discounted price, but ends up losing money on the deal due to the cost of the individual games included in the bundle. This can happen when the discounted price of the bundle is lower than the combined cost of the games if they were purchased separately. Gaming bundle losses can occur when companies miscalculate the pricing strategy or fail to consider the total cost of the bundle.

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  • The Arena Concert : Music, Media and Mass Entertainment
    The Arena Concert : Music, Media and Mass Entertainment

    The Arena Concert: Music, Media and Mass Entertainment is the first sustained engagement with what might said to be - in its melding of concert and gathering, in its evolving relationship with digital and social media, in its delivery of event, experience, technology and star - the art form of the 21st century.This volume offers interviews with key designers, discussions of the practicalities of mounting arena concerts, mixing and performing live to a mass audience, recollections of the giants of late twentieth century music in performance, and critiques of latter-day pretenders to the throne.The authors track the evolution of the arena concert, consider design and architecture, celebrity and fashion, and turn to feminism, ethnographic research, and ideas of humour, liveness and authenticity, in order to explore and frame the arena concert.The arena concert becomes the “real time” centre of a global digital network, and the gig-goer pays not only for an immersion in (and, indeed, role in) its spectacular nature, but also for a close encounter with the performers, in this contained and exalted space.The spectacular nature of the arena concert raises challenges that have yet to be fully technologically overcome, and has given rise to a reinvention of what live music actually means. Love it or loathe it, the arena concert is a major presence in the cultural landscape of the 21st century.This volume finds out why.

    Price: 140.00 £ | Shipping*: 0.00 £
  • Screens Producing & Media Operations : Advanced Practice for Media Server and Video Content Preparation
    Screens Producing & Media Operations : Advanced Practice for Media Server and Video Content Preparation

    Media servers have established themselves as the dominant video playback tool for live events; however, the practice of delivering content to these systems and the structure of the media operations team is still evolving.This book outlines a workflow for video content delivery and describes team communication that can be applied to any entertainment production including: television specials, concert touring, corporate events, theater, as well as special events, film, large audience marketing events, and multi-screen permanent installations.This workflow is hardware and software independent, designed to evolve with future technologies as they become established in the field of multi-screen production, and has been proven professionally by the author and her peers over a decade of productions.The methodology presented will provide insights beneficial to students and current practitioners of media server technology, screens producers, and video content developers.Using real world examples of internationally recognized productions, a foundation is laid for best practices in Media Operations. Additional content, including full-color versions of the images inside the book, is available online.

    Price: 36.99 £ | Shipping*: 0.00 £
  • Loss
    Loss


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  • Loss
    Loss

    The fourth studio album by Devil Sold His Soul. The band blend huge soundscapes, earth-shattering riffs and soaring melodies. This is the bands first album with the dual vocal attack of Ed Gibbs and Paul Green.

    Price: 16.99 £ | Shipping*: 3.99 £
  • Which online workouts help with weight loss?

    Online workouts that focus on high-intensity interval training (HIIT), strength training, and cardio exercises are effective for weight loss. HIIT workouts are known for their ability to burn a high number of calories in a short amount of time, making them a great option for those looking to lose weight. Strength training helps to build lean muscle mass, which can increase metabolism and aid in weight loss. Additionally, cardio exercises such as running, cycling, or dancing can help to burn calories and promote weight loss. It's important to find a workout routine that you enjoy and can stick to consistently in order to see results.

  • What entertainment media and entertainment electronics are available?

    There is a wide range of entertainment media and electronics available, including streaming services like Netflix, Hulu, and Amazon Prime for watching movies and TV shows. Additionally, there are gaming consoles such as PlayStation, Xbox, and Nintendo Switch for playing video games. Other entertainment electronics include smart TVs, sound systems, and virtual reality headsets for an immersive experience. Furthermore, there are also e-readers and audiobook services for those who enjoy reading and listening to books.

  • How can you convert music without any loss?

    You can convert music without any loss by using a lossless audio format such as FLAC (Free Lossless Audio Codec) or ALAC (Apple Lossless Audio Codec). These formats compress the audio file without losing any of the original audio data, resulting in a high-quality conversion. Additionally, using a reputable audio conversion software or tool that supports lossless formats will ensure that the conversion process maintains the original audio quality. Finally, it's important to use the proper settings and parameters during the conversion process to ensure that no loss occurs.

  • What are parry loss and guard loss?

    Parry loss and guard loss are terms used in fencing to describe the consequences of a failed defensive action. Parry loss occurs when a fencer attempts to deflect an opponent's attack with a parry but is unsuccessful, leaving them vulnerable to being hit. Guard loss occurs when a fencer's defensive position is compromised, leaving them open to an opponent's attack. Both parry loss and guard loss are important concepts in understanding the dynamics of defensive actions in fencing.

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