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Streaming Music : Practices, Media, Cultures
Streaming Music examines how the Internet has become integrated in contemporary music use, by focusing on streaming as a practice and a technology for music consumption.The backdrop to this enquiry is the digitization of society and culture, where the music industry has undergone profound disruptions, and where music streaming has altered listening modes and meanings of music in everyday life.The objective of Streaming Music is to shed light on what these transformations mean for listeners, by looking at their adaptation in specific cultural contexts, but also by considering how online music platforms and streaming services guide music listeners in specific ways.Drawing on case studies from Moscow and Stockholm, and providing analysis of Spotify, VK and YouTube as popular but distinct sites for music, Streaming Music discusses, through a qualitative, cross-cultural, study, questions around music and value, music sharing, modes of engaging with music, and the way that contemporary music listening is increasingly part of mobile, automated and computational processes.Offering a nuanced perspective on these issues, it adds to research about music and digital media, shedding new light on music cultures as they appear today.As such, this volume will appeal to scholars of media, sociology and music with interests in digital technologies.
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Media Management and Artificial Intelligence : Understanding Media Business Models in the Digital Age
This cutting-edge textbook examines contemporary media business models in the context of Artificial Intelligence (AI) and digital transformation.AI has dramatically impacted media production and distribution, from recommendation engines to synthetic humans, from video-to-text tools to natural language models. "AI is really the change agent of the media industry," answered a natural language generation model when AI was ‘asked’ about the subject of this book. "It will open incredible opportunities." This book seeks to explore them. The media is examined through four sections. ‘Principles’ maps business models and the key tools of AI. ‘Platforms’ covers distribution channels in Games, Streamers, Social Networks, Broadcast and Digital Publishing. ‘Producers’ covers the engines of content-making, including Scripted, Entertainment, Factual, Content Marketing, Creators and Music.Finally, ‘Pioneers’ covers emerging sectors of Podcasting, Esports, the Metaverse and other AI-driven developments.Then in each chapter, a standard value creation model is applied, mapping a single sector through development, production, distribution and monetisation.Diverse case studies are analysed from India, Nigeria, South Korea, South Africa, France, the Netherlands, the US, the UK, Denmark and China – around creative entrepreneurship, revenue models, profit drivers, rights and emerging AI tools.Questions are provided for each case, whilst chapter summaries cement learning.Applied and technology-focused, this text offers core reading for advanced undergraduate and postgraduates studying Media Management – or the relationship between Entertainment, Media and Technology.Online resources include chapter-by-chapter PowerPoint slides and an Instructor’s Manual with further exercises and case studies.
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Stage Combat: Unarmed (with Online Video Content)
Stage Combat: Unarmed (with Online Video Content)
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The Business of Media Distribution : Monetizing Film, TV, and Video Content in an Online World
In this updated edition of the industry staple, veteran media executive Jeff Ulin relates business theory and practice across key global market segments—film, television, and online/digital—providing you with an insider’s perspective that can't be found anywhere else.Learn how an idea moves from concept to profit and how distribution dominates the bottom line: Hollywood stars may make the headlines, but marketing and distribution are the behind-the-scenes drivers converting content into cash.The third edition: Includes perspectives from key industry executives at studios, networks, agencies and online leaders, including Fox, Paramount, Lucasfilm, Endeavor, Tencent, MPAA, YouTube, Amazon, and many more; Explores the explosive growth of the Chinese market, including box office trends, participation in financing Hollywood feature films, and the surge in online usage; Illustrates how online streaming leaders like Netflix, Amazon, Apple, YouTube, Hulu and Facebook are changing the way TV content is distributed and consumed, and in cases how these services are moving into theatrical markets; Analyzes online influences and disruption throughout the distribution chain, and explains the risks and impact stemming from changing access points (e.g., stand-alone apps), delivery methods (over-the-top) and consumption patterns (e.g., binge watching); Breaks down historical film windows, the economic drivers behind them, and how online and digital delivery applications are changing the landscape.Ulin provides the virtual apprenticeship you need to demystify and manage the complicated media markets, understand how digital distribution has impacted the ecosystem, and glimpse into the future of how film and television content will be financed, distributed and watched.An online eResource contains further discussion on topics presented in the book.
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Which car models have a digital speedometer?
Many modern car models come equipped with a digital speedometer as a standard feature. Some popular car models that have a digital speedometer include the Honda Civic, Toyota Corolla, Ford Focus, and Volkswagen Golf. These digital speedometers provide a clear and easy-to-read display of the vehicle's speed, making it convenient for drivers to monitor their speed while on the road.
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Can you recommend gaming laptop models?
Yes, I can recommend some popular gaming laptop models. Some top choices include the ASUS ROG Zephyrus G14, Razer Blade 15, MSI GS66 Stealth, and the Alienware m15 R4. These models are known for their powerful processors, high-quality graphics cards, and fast refresh rates, making them ideal for gaming. It's important to consider your budget and specific gaming needs when choosing a gaming laptop.
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Can you still buy Lego Digital Designer models?
No, Lego Digital Designer (LDD) has been discontinued and is no longer available for download or purchase. However, there are other digital building tools and software available, such as Lego's own digital building platform called Lego Digital Designer 2.0 and other third-party software like Stud.io, which allow users to create and design virtual Lego models. These digital building tools offer similar features to LDD and can be used to create and share digital Lego models.
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Are models good role models?
Models can be good role models in some ways, as they often promote confidence, self-expression, and body positivity. However, it's important to remember that the fashion industry can also perpetuate unrealistic beauty standards and unhealthy body image ideals. It's crucial for individuals to critically evaluate the messages and values that models and the fashion industry promote, and to seek out diverse and inclusive role models who represent a wide range of backgrounds and experiences. Ultimately, the impact of models as role models depends on the individual's ability to discern and internalize positive and empowering messages.
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Transforming Social Media Business Models Through Blockchain
Blockchain technology has the potential to disrupt and transform the social media business space, but the existing literature uses complex technical jargon that prevents practitioners from taking advantage of its full potential.Nitin Upadhyay overcomes this barrier and offers a uniquely accessible discussion of how blockchain can revolutionise social media business models.His book offers an up-to-date analysis of the real benefits, usage and operationalisation aspects of blockchain and provides a systematic framework for social media business transformation through blockchain technology, all while using a simple, practical terminology.Readers learn about the utility of the blockchain ecosystem, about the innovation value proposition available to social media platforms through blockchain and about how to develop, assess and evaluate change in social media business models.Ultimately, they learn how to utilise blockchain innovation to develop a decentralised, autonomous and distributed ecosystem within the social-media space. Transforming Social Media Business Models Through Blockchain is essential reading for stakeholders associated with social media, blockchain and management, including practitioners, leaders, and scholars working with industry partners.
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Content Production for Digital Media : An Introduction
This book provides an introduction to digital media content production in the twenty-first century.It explores the kinds of content production that are undertaken in professions that include journalism, public relations and marketing.The book provides an insight into content moderation and addresses the legal and ethical issues that content producers face, as well as how these issues can be effectively managed.Chapters also contain interviews with media professionals, and quizzes that allow readers to consolidate the knowledge they have gathered through their reading of that chapter.
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Digital Business Models in Sport
Digital technologies are having a profound impact on sport business, opening up new opportunities to generate income and value.This book explores the phenomenon of digitization in sport management, with a particular focus on business models and how they are being transformed in this new digital era. The book explains how business models describe and underpin contemporary sport business, and how flexibility is the key to unlocking value in an era of rapid technological change.It presents case studies of the impact of digitization on sport organizations, in both amateur and professional contexts, including cutting-edge topics such as the business of football, sponsorship communication, athlete engagement, micropayments and wearable devices.The final chapter summarizes current knowledge on digital business models and looks ahead at possible future directions for sport business in the digital era. This is fascinating reading for any advanced student, researcher or practitioner working in sport management who wants to better understand the challenges and opportunities presented by digital technology for the sport industry. The Open Access version of this book, available at www.taylorfrancis.com, has been made available under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 license.
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Screens Producing & Media Operations : Advanced Practice for Media Server and Video Content Preparation
Media servers have established themselves as the dominant video playback tool for live events; however, the practice of delivering content to these systems and the structure of the media operations team is still evolving.This book outlines a workflow for video content delivery and describes team communication that can be applied to any entertainment production including: television specials, concert touring, corporate events, theater, as well as special events, film, large audience marketing events, and multi-screen permanent installations.This workflow is hardware and software independent, designed to evolve with future technologies as they become established in the field of multi-screen production, and has been proven professionally by the author and her peers over a decade of productions.The methodology presented will provide insights beneficial to students and current practitioners of media server technology, screens producers, and video content developers.Using real world examples of internationally recognized productions, a foundation is laid for best practices in Media Operations. Additional content, including full-color versions of the images inside the book, is available online.
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Are the Husqvarna 610510 models competition models?
Yes, the Husqvarna 610510 models are competition models. These motorcycles are designed and built specifically for off-road racing and competition purposes. They feature high-performance components and are known for their durability and reliability in challenging racing conditions. Riders who are looking for a competitive edge in off-road competitions often choose the Husqvarna 610510 models for their superior performance.
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What are health models and disease models?
Health models are frameworks that help us understand and promote health by identifying factors that contribute to overall well-being. These models focus on prevention, education, and empowerment to improve health outcomes. On the other hand, disease models focus on understanding the causes, progression, and treatment of specific illnesses or conditions. They help healthcare professionals diagnose and treat diseases effectively by identifying symptoms, risk factors, and appropriate interventions. Both health and disease models play a crucial role in healthcare by guiding research, policy, and clinical practice to improve individual and population health.
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Can video game characters serve as role models?
Yes, video game characters can serve as role models for players. Many video game characters exhibit qualities such as bravery, determination, and problem-solving skills, which can inspire players to emulate those traits in their own lives. Additionally, some characters may also demonstrate empathy, teamwork, and leadership, providing positive examples for players to follow. However, it's important for players to remember that video game characters are fictional and may not always represent realistic or healthy role models.
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How can I create gear models in LEGO Digital Designer?
To create gear models in LEGO Digital Designer, you can use the various gear pieces available in the software's parts library. Start by selecting the gear pieces you want to use and then place them on the virtual building grid to create your desired gear system. You can experiment with different gear sizes and configurations to achieve the desired functionality in your model. Additionally, you can use other LEGO elements such as axles and connectors to enhance the design and functionality of your gear system.
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