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Streaming Music : Practices, Media, Cultures
Streaming Music examines how the Internet has become integrated in contemporary music use, by focusing on streaming as a practice and a technology for music consumption.The backdrop to this enquiry is the digitization of society and culture, where the music industry has undergone profound disruptions, and where music streaming has altered listening modes and meanings of music in everyday life.The objective of Streaming Music is to shed light on what these transformations mean for listeners, by looking at their adaptation in specific cultural contexts, but also by considering how online music platforms and streaming services guide music listeners in specific ways.Drawing on case studies from Moscow and Stockholm, and providing analysis of Spotify, VK and YouTube as popular but distinct sites for music, Streaming Music discusses, through a qualitative, cross-cultural, study, questions around music and value, music sharing, modes of engaging with music, and the way that contemporary music listening is increasingly part of mobile, automated and computational processes.Offering a nuanced perspective on these issues, it adds to research about music and digital media, shedding new light on music cultures as they appear today.As such, this volume will appeal to scholars of media, sociology and music with interests in digital technologies.
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Practical Packet Analysis, 3rd Edition
It s easy to capture packets with Wireshark, the world s most popular network sniffer, whether off the wire or from the air.But how do you use those packets to understand what s happening on your network?Updated to cover Wireshark 2.x, the third edition of Practical Packet Analysis will teach you to make sense of your packet captures so that you can better troubleshoot network problems.You ll find added coverage of IPv6 and SMTP, a new chapter on the powerful command line packet analyzers tcpdump and TShark, and an appendix on how to read and reference packet values using a packet map.Practical Packet Analysis will show you how to: Monitor your network in real time and tap live network communications Build customized capture and display filters Use packet analysis to troubleshoot and resolve common network problems, like loss of connectivity, DNS issues, and slow speeds Explore modern exploits and malware at the packet level Extract files sent across a network from packet captures Graph traffic patterns to visualize the data flowing across your network Use advanced Wireshark features to understand confusing captures Build statistics and reports to help you better explain technical network information to non-techies No matter what your level of experience is, Practical Packet Analysis will show you how to use Wireshark to make sense of any network and get things done.
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Zigbee CC2531 2540 Sniffer Bare Board Packet Protocol Analyzer USB Interface Dongle Capture Packet
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Packet Guide to Voice Over IP
Go under the hood of an operating Voice over IP network, and build your knowledge of the protocols and architectures used by this Internet telephony technology.With this concise guide, you'll learn about services involved in VoIP and get a first-hand view of network data packets from the time the phones boot through calls and subsequent connection teardown.With packet captures available on the companion website, this book is ideal whether you're an instructor, student, or professional looking to boost your skill set.Each chapter includes a set of review questions, as well as practical, hands-on lab exercises.Learn the requirements for deploying packetized voice and video Understand traditional telephony concepts, including local loop, tip and ring, and T carriers Explore the Session Initiation Protocol (SIP), VoIP's primary signaling protocol Learn the operations and fields for VoIP's standardized RTP and RTCP transport protocols Delve into voice and video codecs for converting analog data to digital format for transmission Get familiar with Communications Systems H.323, SIP's widely used predecessor Examine the Skinny Client Control Protocol used in Cisco VoIP phones in networks around the world
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Packet Tracer for Young Beginning Admins
The book: "PACKET TRACER FOR YOUNG BEGINNING ADMINS" provides advice for people who want to learn about the operation of networks and the hardware that makes up today's network architecture.Beginners will learn how to download the simulator software and how to start working with it. The reader will find here the basics of configuring network devices.He will learn network services such as: TELNET, SSH, FTP, EMAIL, DHCP, DNS and routing protocols RIP, EIGRP, OSPF.Learn how to design and deploy virtual VLAN networks.The authors, describing the issues of administering computer networks, use many examples and exercises. The book is an updated compilation of our Packet Tracer publications for CISCO courses, has a described, changed interface of the currently latest Packet Tracer software and contains a set of new examples and exercises.
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Packet Tracer for Young Intermediate Admins
The book: "PACKET TRACER FOR YOUNG INTERMEDIATE ADMINS" is designed for people who want to expand their skills and knowledge in the field of managing LAN and WAN networks. The reader finds here descriptions and practical exercises on configuring CISCO devices.It is a continuation of the first book with the same title.The authors have adopted the principle: minimum of theory, maximum of practical examples which will enable the reader to learn how to administer ICT networks in many complex device configurations without the need to purchase expensive CISCO equipment. The content of the book covers the basics of configuring protocols, services and network techniques such as: dynamic routing RIP, EGIRP, OSPF, eBGP, static routing, access control lists VoIP, STP, RS,VTP, FRAME RELAY, PPP, PAP and CHAP authentication RADIUS, NETFLOW, NAT, L2NAT, VPN tuneling.This part also includes configuring multilayer switches 3560-24PS and 3650-24PS.
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Packet Tracer for Young Advanced Admins
The book: "PACKET TRACER FOR YOUNG ADVANCED ADMINS" is a collection of scenarios and network simulations for users who already have at least basic knowledge of computer networks and experience in the work associated with the administration of basic devices, as well as management of network architecture. The simulations were prepared in such a way as to develop the knowledge already presented in the previous books of Our Publishing House by Jerzy Kluczewski.The second goal, is to popularize the world-famous Packet Tracer program.This book is an excellent resource for students, undergraduates, and participants and graduates of CISCO CCNA networking courses. The themes of the book are very extensive and varied.Multiuser mode visualization, Bluetooth connections, cellular networks, WLAN controllers, industrial routers, IPV6 protocol, are just a few selected issues for which the author has prepared scenarios and ready-made simulation files that can be downloaded from the publisher's website.We encourage you to open the book and browse the table of contents for a broad overview of this book.
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Similar search terms for Packet:
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What causes packet loss in online gaming?
Packet loss in online gaming can be caused by a variety of factors, including network congestion, high latency, and unreliable connections. When there is a high volume of data being transmitted over a network, packets can get delayed or dropped, leading to packet loss. Additionally, if the connection between the player and the game server is unstable or has a high latency, it can result in packet loss. Other factors such as hardware issues, software bugs, and network interference can also contribute to packet loss in online gaming.
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What are packet losses during gaming?
Packet losses during gaming occur when data packets being sent between the player's device and the game server are not successfully delivered. This can result in lag, delays, or even disconnections during gameplay. Packet losses can be caused by network congestion, poor internet connection, or hardware issues. It can significantly impact the gaming experience, leading to frustration and a competitive disadvantage for the player.
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"Do I have packet loss in all online games?"
To determine if you have packet loss in all online games, you can run a packet loss test using various online tools or command line utilities. If the test results consistently show packet loss across different games, then it is likely that you have packet loss in all online games. Packet loss can be caused by various factors such as network congestion, hardware issues, or internet service provider problems. If you are experiencing packet loss in all online games, it may be worth contacting your internet service provider to troubleshoot and resolve the issue.
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What causes UDP packet loss and packet reordering issues with Vodafone Cable?
UDP packet loss and packet reordering issues with Vodafone Cable can be caused by a variety of factors, including network congestion, hardware issues, and interference. Network congestion can occur when there is a high volume of traffic on the network, leading to dropped packets and reordering issues. Hardware issues, such as faulty routers or switches, can also contribute to packet loss and reordering. Additionally, interference from other electronic devices or environmental factors can disrupt the transmission of UDP packets, leading to loss and reordering.
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Is there only packet loss during gaming when uploading, otherwise not?
Packet loss during gaming can occur for a variety of reasons, not just when uploading. While uploading can certainly contribute to packet loss, other factors such as network congestion, hardware issues, or a poor internet connection can also lead to packet loss during gaming. It's important to troubleshoot and identify the specific cause of packet loss in order to address the issue effectively. This may involve running network tests, checking hardware and software configurations, and working with your internet service provider to improve your connection.
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Why is there a high ping and packet loss during gaming?
High ping and packet loss during gaming can be caused by a variety of factors. One common reason is a slow or unreliable internet connection, which can result in delays in sending and receiving data between the game server and the player's device. Additionally, network congestion, distance from the game server, and hardware issues can also contribute to high ping and packet loss. These issues can lead to a poor gaming experience, including lag and disruptions in gameplay. It's important for gamers to troubleshoot their internet connection and consider upgrading their hardware or choosing servers closer to their location to minimize these issues.
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Can vegans eat packet soups?
Yes, vegans can eat packet soups as long as they carefully check the ingredients list to ensure that there are no animal-derived products such as meat, dairy, or eggs. Many brands offer vegan-friendly options that are made with plant-based ingredients. It's important for vegans to read the labels and choose soups that align with their dietary preferences.
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How does packet switching work?
Packet switching is a method used in computer networks to transmit data in small packets. When a user sends data over a network, it is broken down into smaller packets that are then sent individually to the destination. Each packet contains information such as the source and destination addresses, as well as the actual data being transmitted. These packets can take different routes to reach the destination, and once all packets arrive, they are reassembled into the original data. This method allows for more efficient use of network resources and faster transmission of data compared to traditional circuit-switching methods.
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