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Resourcefulness at University
Resourcefulness at University
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Mobile Messaging and Resourcefulness : A Post-digital Ethnography
This book advocates a new post-digital linguistic ethnography approach to unpacking mobile communication and enabling a more informed understanding of individuals’ communicative practices in cities today.Drawing on data from a group of ordinary working people, multilingual individuals from superdiverse cities across the United Kingdom, the volume brings observations from this data together to form a new concept of ‘resourcefulness’ as a means of explaining the emergent sense of agency individuals develop towards remediating existing forms of technology in their everyday lives.The book in turn establishes the notion of the ‘networked individual’ by way of demonstrating the ways in which communicative practices cross spaces and platforms.Further chapters detail examples to highlight resourcefulness at work in enabling more efficient business communication, routes to self-expression and the creation and development of social support systems, while a concluding chapter looks at both the limitations and possibilities of resourcefulness and directions for future research.This innovative volume will be of particular interest to students and researchers in applied linguistics, sociolinguistics, linguistic ethnography, and media and communication studies.
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Streaming Music : Practices, Media, Cultures
Streaming Music examines how the Internet has become integrated in contemporary music use, by focusing on streaming as a practice and a technology for music consumption.The backdrop to this enquiry is the digitization of society and culture, where the music industry has undergone profound disruptions, and where music streaming has altered listening modes and meanings of music in everyday life.The objective of Streaming Music is to shed light on what these transformations mean for listeners, by looking at their adaptation in specific cultural contexts, but also by considering how online music platforms and streaming services guide music listeners in specific ways.Drawing on case studies from Moscow and Stockholm, and providing analysis of Spotify, VK and YouTube as popular but distinct sites for music, Streaming Music discusses, through a qualitative, cross-cultural, study, questions around music and value, music sharing, modes of engaging with music, and the way that contemporary music listening is increasingly part of mobile, automated and computational processes.Offering a nuanced perspective on these issues, it adds to research about music and digital media, shedding new light on music cultures as they appear today.As such, this volume will appeal to scholars of media, sociology and music with interests in digital technologies.
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Stage Combat: Unarmed (with Online Video Content)
Stage Combat: Unarmed (with Online Video Content)
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What entertainment media and entertainment electronics are available?
There is a wide range of entertainment media and electronics available, including streaming services like Netflix, Hulu, and Amazon Prime for watching movies and TV shows. Additionally, there are gaming consoles such as PlayStation, Xbox, and Nintendo Switch for playing video games. Other entertainment electronics include smart TVs, sound systems, and virtual reality headsets for an immersive experience. Furthermore, there are also e-readers and audiobook services for those who enjoy reading and listening to books.
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Is Baroque music serious music or entertainment music?
Baroque music can be seen as both serious music and entertainment music. On one hand, it was often composed for religious or ceremonial purposes, and its intricate compositions and use of counterpoint demonstrate a high level of musical sophistication. On the other hand, Baroque music was also performed in social settings and was meant to entertain and delight audiences. Its lively rhythms and expressive melodies were often used for dancing and other forms of entertainment. Therefore, Baroque music can be appreciated for its serious artistic qualities as well as its ability to provide enjoyment and entertainment.
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Is a 16 Mbit line sufficient for online gaming/streaming?
A 16 Mbit line may be sufficient for online gaming and streaming, but it may not provide the best experience, especially if multiple devices are using the internet at the same time. Online gaming and streaming typically require a stable and fast internet connection to minimize lag and buffering. For a smoother experience, a higher bandwidth such as 25-50 Mbit may be more suitable, especially for high-definition streaming and competitive gaming. Additionally, factors such as network congestion and latency can also impact the overall performance of online gaming and streaming.
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Which PC is best suited for gaming, streaming, and video editing?
A high-performance PC with a powerful processor (such as an Intel Core i9 or AMD Ryzen 9), a dedicated graphics card (like an NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800 XT), ample RAM (at least 16GB), and fast storage (SSD) would be best suited for gaming, streaming, and video editing. These components will ensure smooth gameplay, seamless streaming, and fast video rendering capabilities. Additionally, a good cooling system and high-quality monitor are also important for an optimal experience.
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The Business of Media Distribution : Monetizing Film, TV, and Video Content in an Online World
In this updated edition of the industry staple, veteran media executive Jeff Ulin relates business theory and practice across key global market segments—film, television, and online/digital—providing you with an insider’s perspective that can't be found anywhere else.Learn how an idea moves from concept to profit and how distribution dominates the bottom line: Hollywood stars may make the headlines, but marketing and distribution are the behind-the-scenes drivers converting content into cash.The third edition: Includes perspectives from key industry executives at studios, networks, agencies and online leaders, including Fox, Paramount, Lucasfilm, Endeavor, Tencent, MPAA, YouTube, Amazon, and many more; Explores the explosive growth of the Chinese market, including box office trends, participation in financing Hollywood feature films, and the surge in online usage; Illustrates how online streaming leaders like Netflix, Amazon, Apple, YouTube, Hulu and Facebook are changing the way TV content is distributed and consumed, and in cases how these services are moving into theatrical markets; Analyzes online influences and disruption throughout the distribution chain, and explains the risks and impact stemming from changing access points (e.g., stand-alone apps), delivery methods (over-the-top) and consumption patterns (e.g., binge watching); Breaks down historical film windows, the economic drivers behind them, and how online and digital delivery applications are changing the landscape.Ulin provides the virtual apprenticeship you need to demystify and manage the complicated media markets, understand how digital distribution has impacted the ecosystem, and glimpse into the future of how film and television content will be financed, distributed and watched.An online eResource contains further discussion on topics presented in the book.
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Content Production for Digital Media : An Introduction
This book provides an introduction to digital media content production in the twenty-first century.It explores the kinds of content production that are undertaken in professions that include journalism, public relations and marketing.The book provides an insight into content moderation and addresses the legal and ethical issues that content producers face, as well as how these issues can be effectively managed.Chapters also contain interviews with media professionals, and quizzes that allow readers to consolidate the knowledge they have gathered through their reading of that chapter.
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Screens Producing & Media Operations : Advanced Practice for Media Server and Video Content Preparation
Media servers have established themselves as the dominant video playback tool for live events; however, the practice of delivering content to these systems and the structure of the media operations team is still evolving.This book outlines a workflow for video content delivery and describes team communication that can be applied to any entertainment production including: television specials, concert touring, corporate events, theater, as well as special events, film, large audience marketing events, and multi-screen permanent installations.This workflow is hardware and software independent, designed to evolve with future technologies as they become established in the field of multi-screen production, and has been proven professionally by the author and her peers over a decade of productions.The methodology presented will provide insights beneficial to students and current practitioners of media server technology, screens producers, and video content developers.Using real world examples of internationally recognized productions, a foundation is laid for best practices in Media Operations. Additional content, including full-color versions of the images inside the book, is available online.
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Online SEO & Digital Media Marketing Diploma Course
Learn the basics of marketing with the Online SEO and Digital Media Marketing Diploma Course Includes modules on email marketing, SEO and social media (including Facebook and Twitter) Teaches you all you need to excel in the world of online marketing as a professional or beginner Focus on data analytics, SEO keywords, website monetisation and plugin installation Taught through video tutorials, online materials, recommended reading and assessments Includes 35 hours of guided learning hours made up of real-time contact and guidance Get a professional qualification endorsed by TQUK and Ofqual Awarding Organisation Accredited by CPD and awards 40 CPD points upon completion See Full Details for product specifications Save on the Online SEO and Digital Media Marketing Diploma Course - now only 7.99 pounds
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Which PC laptop is good for video editing, gaming, and streaming?
A good PC laptop for video editing, gaming, and streaming would be the ASUS ROG Zephyrus G14. It features a powerful AMD Ryzen 9 processor and NVIDIA GeForce RTX 2060 graphics card, making it capable of handling demanding video editing software and high-end gaming. Additionally, its compact and lightweight design makes it convenient for streaming on the go. The laptop also has a high-quality display and good cooling system, ensuring a smooth and immersive experience for all three activities.
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What would be good PC parts for gaming, streaming, and video editing?
For gaming, streaming, and video editing, it's important to have a powerful CPU such as an Intel Core i7 or AMD Ryzen 7 for multitasking and processing heavy workloads. A high-end graphics card like an NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT would be ideal for smooth gaming and video rendering. Additionally, at least 16GB of RAM (preferably 32GB) and a fast SSD for storage are essential for quick data access and smooth performance. Lastly, a reliable power supply and a good cooling system are important to ensure stability and longevity of the system during intense usage.
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Do digital media harm education?
Digital media can have both positive and negative impacts on education. While digital media can provide access to a wealth of information and resources, it can also be a distraction for students and lead to decreased attention spans. Additionally, the constant use of digital media can contribute to a sedentary lifestyle and have negative effects on physical and mental health. It is important for educators and students to find a balance in using digital media for educational purposes while also being mindful of its potential drawbacks.
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Does entertainment determine the music videos?
Entertainment can influence the content and style of music videos, but it does not necessarily determine them. While music videos are often created with the intention of entertaining and engaging audiences, they can also serve as a platform for artistic expression and storytelling. The creative vision of the artist and director, as well as the message of the song, can also play a significant role in shaping the content and direction of music videos. Ultimately, a combination of factors, including entertainment value, artistic vision, and the message of the music, can contribute to the final product.
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